I'm not gonna lie. The past two weeks have been brutal with the snow and the cold weather. I'm not saying our misery is anywhere close to what Boston is going through, but we're still suffering. I've hardly left the house and I NEED to be amongst people.
Copious amounts of wine are going to help us get through tonight's snowstorm.
Since wine is loosening us up, I thought I would share a drinking song.
I don't sing this. I shout this.
And I love it.
I was briefly in an Oasis cover band.
I was kicked out before we ever performed because the other people in the band could actually play instruments and my only skill was drunkedly shouting the lyrics (off key).
They missed out.
While you're here, why don't you check out my most recent articles.
Discussing Designing for the Fringe on the 3D LILA Podcast.
Designing for the Fringe: Making dysphagia-safe carrots at home.
The presentation and my notes from my portion of the presentation at South by Southwest (SXSW). My perspective was mostly focused on the utilitarian purpose fo 3D printed food -- particularly for those with Swallowing Disorders (Dysphagia).
Dysphagia is the medical term for the symptom of difficulty in swallowing. Dysphagia brings a major life change. Advancements in the word of 3D printing open the door for more people to enjoy nutritious, fresh food.
Updates on 3D Printed Food: Spam or Paté? You Decide at SXSW 2016.
A few notes about my submission to the Panel Picker for the 2016 SXSW Interactive festival.
A tiny home could make it easier for my mom to age near us (or for us to live near her).
A look at the 2015 KFC advertising campaign by Wieden + Kennedy Portland.
Keeping up with my travel schedule.
People with an entrepreneurial mindset are interested in the idea of breaking + making. So Karen Ingram and I wrote about making, breaking, entrepreneurship and innovation for SXSW V2V.
The US transportation system falls short for the elderly. Understanding why can make it better.
Karen Ingram and I wrote an article for SXSW V2V about Exploring Possibilities with Social Entrepreneurship. Here's the inspiration behind the article.
The NEA focuses an entire issue on the arts and accessibility to celebrate the 25th anniversary of the Americans with Disabilities Act. *Swoon*
Stephanie Thomas is cur8able, curating clothing and lifestyle products that are accessible /smart/ stylish for people with disabilities.
A video game, Forget-Me-Knot, helps people understand what it is like to have Alzheimer's.
Headphones help those who are blind use the ATM. Watch and learn.
BrainDance is a collaborative project bringing together dance choreographers, neuroscientists, physicians, philosophers and people with Parkinson's disease to explore movement.
Despite multiple setbacks, Frida Kahlo did not live in the world of the disenfranchised. She lived as a goddess whose entire being is a work of art.
The dying process is messy. It’s hard on everyone. It’s confusing. It’s painful. It’s the beginning of your grief. Talking about it early will help the survivors cope.
The story of one shoe that expands to 5 sizes and last for five years.
Surfing the web, and this website, with a screen reader.
How the blind watch movies, TV and play video games.
Emily McDowell made empathy cards to say all the things that are difficult to say.
As your parents and loved ones grow older you start to notice subtle differences in the way they live their lives. These modifications generally come after something has happened.
Crisis Mappers Network, a large, active, international community of experts, practitioners, policymakers, technologists, researchers, journalists, scholars, hackers and skilled volunteers who are using technology, crowd-sourcing and crisis mapping to answer our humanitarian needs.
Through telepresence and a Segway-like robot, Beam helps those with disabilities see the world.
Can using 3D printing solve animal protection issues?
A wearable device that allows you to send messages with simple gestures.
The get-to-know-you card game for people you've known your whole life.
Personal experience helped a Boy Scout create a wearable to prevent Alzheimer's patients from wandering.